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Nagashino Text Adventure Games
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Text Adventure Game Genres
katana
yumi
Muromachi period
Kenmu Restoration
Tokugawa Yoshimune
weapons training
Asian history
dueling
battle
martial
seppuku
Japanese language
Same
Japan
chain mail
Sunpu Castle
Shikoku
Hiroshima Castle
Fushimi Castle
military
feudal Japan
Nagoya Castle
Inro
Kojiri
history
horsemanship
Uesugi Kenshin
Sanada Yukimura
Hattori Hanzo
Chonmage
bushi
Ieyasu Tokugawa
Taira no Kiyomori
Kyushu
Echizen
tactics
feudal
Odawara Castle
Yojimbo
strategy
Osaka Castle
Kumamoto Castle
Koiguchi
fighting
Ashigaru
Japanese
ronin
Edo period
Hokkaido
Netsuke
Saya
Shimabara
Habaki
Heian period
Miyamoto Musashi
Kyoto
warrior culture
Meiji period
Takeda Shingen
Date Masamune
Ganryu
warrior
shogun
Tsuka
Shogunate
Fittings
clan
yari
Sekigahara
Osaka
historical
weapons
Sengoku period
Tokugawa Iemitsu
Aizu
samurai
Azuchi-Momoyama period
Nijo Castle
Himeji Castle
Han
Katana scabbard
Kamakura period
combatant
helmets
Tokugawa period
Shizugatake
Honshu
honor
daimyo
Nara period
archery
Sohei
bushido
Onin War
Oda Nobunaga
Toyotomi Hideyoshi
Itō Ittōsai
Daimyate
noble
Japanese culture
Bunroku Campaign
Samurai class
Menuki
sword fighting
Edo
Kashira
Asian culture
Yagyu Munenori
wakizashi
Genpei War
culture
military history
armor
Tsuba
combat
naginata
Minamoto no Yoritomo
Sendai
Warring States period
Sageo
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.