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1600 Text Adventure Games
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Text Adventure Game Genres
chaos
negotiator.
Morilanty
Japan
feudal
conflict
daimyo
Sanada clan
warrior
Morilanty
In the year 1600, Japan was a land of chaos and conflict. The country was divided into numerous feudal domains, each ruled by a powerful daimyo who sought to expand their territory and gain control over the entire nation. Amidst this turmoil, a young woman named Mio was born into the powerful Sanada clan, one of the most powerful families in Japan.