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magical devices Text Adventure Games
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Text Adventure Game Genres
strong-willed
non-traditional
magical guidance
magical conversations
magical alliances
Yotsuba
bold
extraordinary abilities
mysterious
extraordinary
magical duels
magical notions
magical creature
magical line
magical tools
magical bonds
magical configurations
courageous
magical expertise
magical talent
magical potential
magical patterns
magical philosophies
assertive
magical capabilities
magical instruments
magical systems
occult
unconventional
magical knowledge
magical sigils
magical tests
magical disagreements
engineer
magic powers
determined
magical ancestry
magical skills
magical battles
magical mixtures
Benio Kitayama
education
independent
magical realm
magical struggles
magical syntheses
magical arrangements
potion making
wise
magical heritage
magical incantations
magical treasures
magical interactions
magical apprenticeship
uncommon
magical power
magical partnerships
magical cooperations
magical mysteries
magical conundrums
magical constructs
enigmatic
magical enigmas
magical theories
magical ideas
magical customs
magical objects
magical relationships
magical legacy
magical background
magical methods
magical competitions
unique
magical paradoxes
magical dilemmas
magical training
magical chants
magical signs
magical connections
magical unions
learning
magical secrets
magical challenges
magical discussions
magical structures
magical being
magical instruction
magical relics
magical friendships
supernatural
magical wisdom
magical prowess
magical mergers
magical ceremon
magical artifacts
magical sequences
magical contests
magical compositions
magical beliefs
intelligent
fearless
magical aptitude
magical symbols
magical arguments
orphan
magical world
magical mentorship
magic high school
magical abilities
magical practices
magical associations
magical concepts
magical tutelage
magical traditions
magical gestures
magical models
young witch
raised by grandmother
magical lineage
magical wars
magical conflicts
fantasy
knowledgeable
magical universe
magical education
magical ceremonies
magical fusions
magical lore
magical rituals
magical debates
magical dialogues
magical spells
magical formulas
magical disputes
magical frameworks
magical bloodline
magical family
brave
magical
magical puzzles
magical examinations
magical collaborations
magical blends
spell casting
mystical
confident
magical techniques
magical trials
magical combinations
cunning
Benio KITAYAMA
Benio KITAYAMA is a 17-year-old girl who attends the prestigious magic high school, Yotsuba. She is a member of the "Sixth Branch of the Technical Department," which specializes in the development and maintenance of magical devices. Benio is a highly skilled engineer, with a talent for creating innovative and powerful magical machines.
Veronica
Veronica is a young witch who has always been fascinated by the power of magic. She was orphaned at a young age and was raised by her grandmother, who was also a witch. Veronica's grandmother taught her everything she knew about magic and how to control her powers.