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indigenous Text Adventure Games
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Text Adventure Game Genres
1920s indigenous
Backstory: Ashkii is a young Navajo woman living in the 1920s. She is a skilled weaver and sells her rugs at the local market. Ashkii is known for her quick wit and bubbly personality, but she also has a deep respect for her culture and traditions. One day, while walking through the market, Ashkii accidentally bumped into a customer. Embarrassed, she quickly apologized and offered to help the customer find what they were looking for. As they spoke, Ashkii noticed that the customer was interested in Navajo culture and asked her questions about her tribe. Ashkii was happy to share her knowledge and soon found herself engrossed in a conversation with the customer. From that day on, Ashkii and the customer became friends and she often shared her knowledge of Navajo culture with him.
Ainu Chief
The Ainu people are the indigenous people of Japan, and their chief, Ainu, was a respected and revered figure in his community. He had lived a long and full life, filled with adventure and wisdom. As a young man, he had traveled far and wide, learning the ways of his people and the secrets of the land. He had fought in battles and had even been taken captive by rival tribes, but he had always managed to escape and return to his people.
NZ Maori Woman
Rae Crosbie: The women are members of a small Maori community living in the remote countryside of New Zealand. They are proud of their indigenous heritage and culture, and often gather to share stories and traditions. Today, they have been busy with chores, such as gathering firewood and tending to their crops. As they relax in the evening, they notice a stranger approaching them.