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Text Adventure Game Genres
hamon
Japanese games
Echizen
Sanada Yukimura
Japanese traditions
ronin
Muromachi period
forging
Japanese calligraphy
bushi
Fushimi Castle
Japanese user interface design
fighting
military history
Japanese fashion design
Japanese furniture design
Warring States period
Oda Nobunaga
bushido code
Japanese historical dramas
clan
yari
Kamakura period
Yagyu Munenori
Saya
medieval Japan
polishing
Japanese tattoos
martial
Sendai
distal taper
Japanese incense
Nagashino
Hokkaido
Ashigaru
Kashira
Japanese motion design
Japanese interaction design
Nagoya Castle
blade
sword collection
Japanese television
feudal Japan
katana
Aizu
Fittings
Menuki
Japanese service design
sword fighting
Katana scabbard
Japanese industrial design
history
helmets
Sageo
Japanese warriors
Japanese ceramics
Japanese glassware
Netsuke
bushido
weapons training
Japanese language
Ieyasu Tokugawa
Osaka Castle
Hiroshima Castle
Shogunate
Chonmage
martial arts
traditional Japanese culture
temper line
Japanese
Sekigahara
Kyushu
Nara period
kendo
kenjutsu
blade thickness
Japanese period dramas
strategy
habaki
clay tempering
swordsmith
quenching
sword appreciation
Taira no Kiyomori
Honshu
Habaki
Japanese anime
tactics
Japanese culture
Azuchi-Momoyama period
Takeda Shingen
fullered blade
archery
horsemanship
Tsuba
jodo
grain pattern
Japanese exterior design
samurai armor
weapons
combatant
Samurai class
Japanese product design
armor
Sohei
sharpening
honor
Tsuka
Japanese textiles
Genpei War
Japanese floral arrangement
Japanese cards
Itō Ittōsai
Onin War
Miyamoto Musashi
Shimabara
Japanese toys
Han
Japanese swords
Japanese pottery
combat
battle
Himeji Castle
shinai
honing
yumi
dojo
Japanese caricatures
Japanese game
Toyotomi Hideyoshi
low-ranking soldier
differential heat treatment
Japanese cinema
Japanese interior design
Japanese experience design
Edo
menuki
Japanese music
bushi culture
Japanese video games
Japanese paper
Japanese costume design
warrior culture
Minamoto no Yoritomo
Japanese etiquette
Japanese manga
Japanese fashion
Japanese graphic novels
historical
ninja
hilt
Edo period
Hattori Hanzo
swordsmanship
Japanese web design
Odawara Castle
katana sheath
sword care
chain mail
shogunate
iaido
Sengoku period
Osaka
Japanese comics
Ganryu
Shikoku
samurai lifestyle
seppuku
Uesugi Kenshin
iaijutsu
Japanese animation
Japanese cuisine
Japanese gardens
Tokugawa Yoshimune
dueling
Japanese graphic design
samurai
Tokugawa Iemitsu
martial arts training
naginata
Koiguchi
Kojiri
daimyo
wakizashi
Kenmu Restoration
feudal
Japanese art
Japanese landscaping
Japanese jewelry
Tokugawa period
tsuba
Japanese ink paintings
Japanese metalwork
Japanese puzzles
Daimyate
Japan
shogun
Meiji period
Nijo Castle
tanto
hardening
Asian culture
sword maintenance
Japanese architecture
culture
Shizugatake
Japanese textile design
noble
Kumamoto Castle
Japanese woodblock prints
Japanese sound design
Sunpu Castle
fittings
grinding
Japanese values
Japanese society
Japanese literature
tanken
saya
scabbard
blood groove
Japanese sculpture
Inro
military
Heian period
Yojimbo
Japanese customs
warrior
Asian history
Same
bokken
Japanese tea ceremony
Japanese lighting design
Bunroku Campaign
Date Masamune
Kyoto
chanbara
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.