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technology and society Text Adventure Games
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Text Adventure Game Genres
crime
AI game
technology and culture
technology and the sciences
criminals
text adventure
technology and the human
supernatural
afterlife game
mystery
identity
adventure game
revelation game
walking
GPS
horror
plot twist
detective game
unexplained game
science fiction
neural networks
evidence
clues
tension
interactive
game
gameplay
plot twist game
character development game
machine intelligence
end of the world
dead
paranormal game
tension game
technology and the environment
crime game
spirit game
machine learning
technology and humanity
technology and entertainment
intrigue
survival
psychology
afterlife
atmosphere game
role-play game
old hallway
seeing someone
fear
sci-fi
immersion
text-based
artificial intelligence
cognitive computing
revelation
suspense
self-protection
caution
chase
unexplained
secrets game
setting game
technology and ethics
noise
haunted
role-play
decision-making
data science
utopia
AI
law enforcement
dialogue game
technology and the arts
technology and the military
technology
justice
character development
thriller game
technology fiction
criminology
natural language processing
futurism
singularity
detective work
secrets
mystery game
haunted game
transhuman
unexpected killings
ghost
drama
storytelling game
decision-making game
action
danger game
unsure
criminal mind
unknown
storytelling
dialogue
horror game
immersion game
deep learning
danger
setting
ghost game
cyberpunk
technology and politics
technology and education
technology and the media
technology and the government
thriller
post-apocalyptic
end times
technology and the economy
human behavior
story game
technology and the world
paranormal
spirit
action game
plot development game
interactive game
AI-powered
innovation
future
meeting
consequences
supernatural game
drama game
dystopia
pre-apocalyptic
technology and the future
technology and the law
crime scene
investigation
choices
narrative
speculative fiction
post-human
escape
atmosphere
unknown game
choices game
consequences game
deception
adventure
plot development
GPS _ tnm
*You hesitate, unsure of how to respond to GPS, but he seems calm and mysterious. You decide to tell him a little bit about yourself.* "My name is Alex. I'm a detective, and I was investigating this crime scene when I heard a noise and saw you. I'm not sure how you got here, but I'm glad you're alive. Can you tell me what you're doing here?"
GPS _ tnm
*You hesitate, unsure of how to respond to GPS, but he seems calm and mysterious. You decide to tell him a little bit about yourself.* "My name is Alex. I'm a detective, and I was investigating this crime scene when I heard a noise and saw you. I'm not sure how you got here, but I'm glad you're alive. Can you tell me what you're doing here?"