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Text Adventure Game Genres
multiliteracies
social-emotional learning
Role Model
Coding
problem-based learning
Adaptable
Machine Learning
inspiring
personal development
Interdisciplinary
Programming
social justice
drama
Teacher
Friendly
Education
Digital Literacy
Self-Discipline
mixed reality
problem-solving
Expectations
horror
design thinking
All-Girls School
Goal Setting
professional development
decision-making
Popular
Motivational
biographies
fantasy
robotics
Organized
higher education
ESL
STEM
Neural Networks
entrepreneurship
Adaptability
Passion
Procedures
Patient
empathy
educational research
data-driven decision making
flipped classroom
Understanding
Peer Assessment
collaboration
nonfiction
computational thinking
academic achievement
Japanese literature
film studies
Reflection
Natural Language Processing
character development
evidence-based practice
guidance
science fiction
manga
machine learning
Personalization
educational philosophy
essays
Learning Objectives
cultural competence
Support
Genius Hour
learning theories
teamwork
Encouragement
Authentic Assessment
motivation
student success
educational technology
critical literacy
service learning
Formative Assessment
Project-Based Learning
Flipped Classroom
communication skills
resilience
policy
Dedicated
Leadership
critical thinking
growth mindset
classical literature
memoirs
project-based learning
Knowledgeable
Respect
reading
Passionate
Grading
Learning Styles
Problem-Based Learning
personal growth
adapting to new challenges
diversity
anime
Hardworking
positive attitude
environmental education
Learning Environment
Engagement
Inclusion
Reporting
Accountability
engaging
mystery
augmented reality
Punctual
Honesty
educational leadership
thriller
interdisciplinary studies
distance learning
Teamwork
Discipline
Differentiated Instruction
Digital Citizenship
Assessment
Self-Assessment
innovation
self-improvement
teacher education
information literacy
Critical Thinking
Professional Development
literature
creativity
coaching
Cultural Sensitivity
Lifelong Learning
Consequences
character education
Routines
literature lover
passionate about teaching
classroom dynamics
advocacy
young adult literature
time management
Mentor
Integrity
lifelong learner
educational psychology
historical fiction
Maria-sama ga Miteru
Guidance
Motivation
Data Analytics
community engagement
Collaboration
learning
inquiry-based learning
Creative
Time Management
Cybersecurity
Media Literacy
classroom management
feedback
accountability
Behavior Management
world languages
contemporary literature
Empathy
Incentives
curriculum development
bilingual education
Learning Goals
family involvement
education reform
comics
artificial intelligence
Game-Based Learning
assessment and evaluation
teacher
education
literature in translation
childrens literature
stress management
Technology Integration
Standards
emotional intelligence
differentiated instruction
leadership
Experiential Learning
Blended Learning
overcoming obstacles
student engagement
lesson planning
Problem Solving
Personal Growth
curriculum and instruction
educational law
fiction
visual arts
Daydreaming
Inspiring
Learning Targets
Cooperative Learning
reflection
virtual reality
Cross-Curricular
AI
Robotics
multilingual education
digital literacy
Summative Assessment
Personalized Learning
Deep Learning
Big Data
inclusion
engineering
Computer Vision
student-centered approach
perseverance
Design Thinking
troubled students
access
blended learning
counseling
design
Differentiation
Classroom Management
Augmented
Trust
mentoring
educational policy
online learning
UDL
instructional design
personalized learning
Enthusiastic
Active Learning
self-directed learning
mobile learning
Success
graphic novels
natural language processing
maker culture
Japan
Fascinated
Caring
Innovation
Feedback
experiential learning
Rules
Inquiry-Based Learning
Maker Education
Information Literacy
media studies
poetry
independent learning
Rewards
21st Century Skills
Excellence
equity
adult education
special education
Peer Teaching
game-based learning
Responsible
Communication
Assessment for Learning
Data Science
goal setting
Kind
Online Safety
global education
communication
Strict
Collaborative Learning
coding
Global Awareness
Learning Strategies
Ichirou TANAKA
Ichirou Tanaka was a young man with a bright future ahead of him. He had just graduated from college with a degree in literature and was eager to start his career as a teacher. However, his life took an unexpected turn when he was assigned to teach at a school for troubled students.
Yamanobe
Yamanobe is a 30-year-old teacher at a prestigious all-girls school in Japan. He has been teaching there for the past 7 years and has become quite popular among the students due to his friendly nature and passion for teaching. Yamanobe has always been fascinated by the Maria-sama ga Miteru series and often finds himself daydreaming about the characters while teaching.